Traptrix Nepenthes
EARTH 4

Traptrix Nepenthes

  • Archetype:
  • Traptrix

  • ATK:
  • 800

  • DEF:
  • 2000

  • View:
  • 4724




This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 7, 2026
50± 8/ 100
Power Score
Intrinsic 48
Deck 51

Traptrix Nepenthes — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 51 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Material body

Why it scores here

Traptrix Nepenthes is a conditional, once-per-turn search (or Special Summon) of another Traptrix monster, triggered only when a 'Hole' Normal Trap is activated. It converts a Hole activation into a one-for-one gain of a generic Traptrix body, so its value depends on the Hole trigger being live. Its 800 ATK and 2000 DEF earn no points. Its main contribution is being immune to 'Hole' effects, which matters in mirror matches but does not add interaction. Its deck footprint is high (400 of 400 sample decks, 1 copy in most), but that confirms it as a consistent core piece, not a strong one.

Axis scores

Axis Score Evidence
Accessibility 40 Drawn as a Deck-dependent body with no searcher of its own in the evidence; the Hole trigger is live in the Traptrix core, but how often it fires is not measured (inferred).
Combo & Conversion 45 Its one-for-one add or summon of a Traptrix monster is a fair but modest conversion; the single recorded combo (power 88) is the Pudica line and does not tag this card's role (observed, with an inferred role).
Resource Economy 55 The Hole-triggered add or Special Summon is a net +1 card when it fires, limited to once per turn and conditional on Hole being activated (verified text, inferred value).
Effect & Interaction 25 It offers no opponent interaction of its own; its only defensive trait is immunity to 'Hole' effects, which protects it in mirror matches (verified text).
Material Utility 40 A Level 4 Earth Plant can serve as generic material, but no combo or deck evidence shows it being used as material (inferred; material role 0 of 1 combo).
Resilience & Flexibility 50 Immunity to 'Hole' effects gives some resistance to a common Traptrix-mirror interaction, and the once-per-turn search is one use per turn (verified text, inferred impact).
Deck-Building Efficiency 60 Runs 1 copy in 350 of 400 sample decks (avg 1.14) with no garnet or lock, but it is tied to the Traptrix archetype (observed, deck sample).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Material body. Intrinsic ≈ 48, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Consistent Traptrix core: in 400 of 400 sample decks and 67% from the Traptrix archetype label (observed).
  • Immunity to 'Hole' effects protects it from a common Traptrix-mirror interaction (verified).
  • Low deckbuilding cost: usually 1 copy, no garnet or lock (observed).

Weaknesses

  • Conditional, once-per-turn search that only fires when a 'Hole' Normal Trap is activated (verified).
  • Very little opponent interaction; an 800 ATK body with no hand trap or negate (verified).
  • The one recorded combo does not tag this card as starter, searched, material, or payoff, so its real conversion rate is unmeasured (observed gap).

Counters / choke points

  • Generic hand traps and monster-effect negates that do not rely on 'Hole' cards.
  • Opponents that avoid activating 'Hole' Normal Traps, which removes the search trigger.

Best use

Conditional searcher or Special Summon body that rewards activating a 'Hole' Normal Trap; immune to 'Hole' effects in mirror matches.. Decks: Traptrix (core monster slot, 1 copy). Suggested copies: 1.

Evidence & gaps

  • Verified: Text: unaffected by 'Hole' Normal Trap effects; on Hole activation (not in Damage Step), add or Special Summon 1 'Traptrix' monster from Deck except itself; once per turn.; Deck inclusion: 400 of 400 sample decks run it in main deck; 350 at 1 copy, 45 at 2, 5 at 3.; Level 4, EARTH, Plant, ATK 800, DEF 2000.
  • Observed: Partners: Traptrix Rafflesia in 98% of decks and Traptrix Pinguicula in 97.5%.; Combo appearance: 1 of 1 recorded combo, 0 as starter, searched, material, or payoff.; Guides describe Traptrix as a control deck in which the monsters' 'Hole' immunity matters in mirror matches.
  • Inferred: Trigger is live in most Traptrix lists because 'Hole' cards are commonly run alongside.; Its value is one-for-one card conversion, not a board-generating engine.; Material use is generic (Level 4 Earth) but not evidenced in combos.
  • Data gaps: No banlist token: assumed 3 copies (unlimited). No usage statistics (StatisticsCard): inclusion is from the 400-deck sample only. Only 1 recorded combo, and its role tags do not name this card; the 88 power index belongs to the Pudica line. No frequency data on how often the Hole trigger actually fires in games. No guide section explains this card's role in detail; the guide snippets describe the archetype only.











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